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What started out as a silly project to see if I could do it, turned into this massive adventure. It really means the world to me to know that so many of you enjoy what I do. So that was your Christmas update! Thank you all very much for the endless support that you've given me. Are you still handsomely rugged and talented?.However, I do have a plan in mind to provide subscribers with monthly rewards, so keep an eye out for that! OT was a lot of bugfixes which were caused by previous updates that were rushed out. This gives me plenty of time to work on the game and iron out issues.
ORANGE TRAINER WALKTHROUGH BLINDFOLDS UPDATE
We'll be moving from a monthly update cycle to a quarterly. Right! You know how Christmas is time for love and happiness, yet you still have to deal with that one bit of nasty fruitcake.? This is that fruitcake. On top of that, there will be stuff to collect, holiday events and ' maybe'. Having to gather intel, going undercover, doing (optional) puzzles and a good / evil playthrough. The goal is to have more interesting gameplay in this one. But he was kind enough to make this neat banner!
ORANGE TRAINER WALKTHROUGH BLINDFOLDS FULL
Same guy who did the animations for Orange Trainer LucidLemonLove, now unfortunately he's got his hands full working with the Cloud Meadow people so he won't be returning for Paprika Trainer (or at least nothing is been planned). Once we're further on in development, I'll let you know more about them. Though I have started working with some very talented people.
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No solid, confirmed artists have been hired yet. So this time around, I'll be paying extra attention to make grinding more optional (but rewarding). Orange Trainer was made with the idea that you'd never have to do a lot of grinding and we all know how that turned out.