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The enemies are divided into four groups: religious fanatics, Satanists infected with the plague, and "bosses". Outlast 2 immediately throws the player into hell: hide and hide, no one will explain anything to you! Apparently, everyone on their own, without prompts, must deal with the stealth system, the classification of the pursuers, as well as with what attracts their attention. Why, the events of the games take place almost in the neighboring states! And, of course, the whole world is trying to kill one hapless reporter.
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We are given the same starting hook (to save a loved one) and a hint of paranormal activity. Literally from the first shots, it is clear that the creators of Outlast 2 and Resident evil 7 thought in a similar vein. There was less hide-and-seek closer to the end, more chases. The formula is this: hide and seek from monsters - a mandatory exposure - escape from the boss. And, although critics recognized the game as one of the best horror films of 2013, many noted the excessive "corridor" from start to finish. The first part of Outlast is mostly built on the same. Well, all you have to do is run away, hide and, of course, be afraid.
#OUTLAST 2 MONSTERS SERIES#
She performed well in a number of classic games: series Clock tower and Amnesia use the pursuit as the main method of actively interacting with the player. To begin with, fleeing from an unkillable or invulnerable monster is one of the main mechanics in the horror genre. But let's see if the final version of Outlast 2 is so good - we already managed to go through it! Something creepy is coming. In turn, the demo, which appeared in October, revealed new facts to the fans: what was happening on the screen looked more impressive than original game entirely. Gambling addiction https: //Since the announcement Outlast 2 we were promised more of a variety of locations, stealth, a variety of enemies, and of course. The game's proven formula about a fleeing, helpless hero, spiced with abundant religious symbolism.